ExecuteCode.com Digital Book Release:

9 Useful Ways to Use Alarms
in your Game Maker Games
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About the book:
It's the first digital book release from ExecuteCode.com!

In my years of using Game Maker, I used to neglect the use of Alarms in my games because I didn't think I needed them and I didn't see too many uses for them. But with a little bit of experimenting, I found out that Alarms in Game Maker are VERY important and useful!

In this book, we explore nine uses of Alarms I discovered along my Game Maker journey! I hope you enjoy this book as much as I did writing my thoughts on this subject! Use this information to make some amazing games!

This book discusses subjects like:
  • Making an entire game based on Alarms
  • Creating dynamic sprite animations with Alarms
  • Telling your game's story with Alarms
  • and more!
All brand names and product names mentioned in this book are trademarks or service marks of their respective companies. This independent book is not sponsored, endorsed, or affiliated with YoYo Games Ltd. Game Maker is a trademark of YoYo Games Ltd.

To help organize our content, all of our game creation tutorial content is moving to our other site: Program1031.com.
The move will take about two months to fully complete, so stay tuned!

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